Microsoft visual c# 2015 step by step free download
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Understanding values and references Copying value type variables and classes Understanding null values and nullable types Using nullable types Understanding the properties of nullable types Using ref and out parameters Creating ref parameters Creating out parameters How computer memory is organized Using the stack and the heap The System.
Using arrays Declaring and creating an array Declaring array variables Creating an array instance Populating and using an array Creating an implicitly typed array Accessing an individual array element Iterating through an array Passing arrays as parameters and return values for a method Copying arrays Using multidimensional arrays Creating jagged arrays Summary Quick reference Chapter Understanding parameter arrays Overloading—a recap Using array arguments Declaring a params array Using params object[] Using a params array Comparing parameter arrays and optional parameters Summary Quick reference Chapter Working with inheritance What is inheritance?
Using inheritance The System. Object class revisited Calling base-class constructors Assigning classes Declaring new methods Declaring virtual methods Declaring override methods Understanding protected access Understanding extension methods Summary Quick reference Chapter Creating interfaces and defining abstract classes Understanding interfaces Defining an interface Implementing an interface Referencing a class through its interface Working with multiple interfaces Explicitly implementing an interface Interface restrictions Defining and using interfaces Abstract classes Abstract methods Sealed classes Sealed methods Implementing and using an abstract class Summary Quick reference Chapter Using garbage collection and resource management The life and times of an object Writing destructors Why use the garbage collector?
How does the garbage collector work? Implementing properties to access fields Implementing encapsulation by using methods What are properties? Using properties Read-only properties Write-only properties Property accessibility Understanding the property restrictions Declaring interface properties Replacing methods with properties Generating automatic properties Initializing objects by using properties Summary Quick reference Chapter Using indexers What is an indexer?
Introducing generics The problem with the object type The generics solution Generics vs.
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